We started almost immediately with the exercises in 3DANIM2. I really enjoy 3D, even though I suck at it at times. Our professor gave us a model of a car. We were asked to properly put a texture in it using unfold tool in the UV map. It was really hard since I barely know what was happening when I started pressing the unfold button. I finally got the trick after a while, and started to use the so-called ‘blue print’ of our car and customized it using Adobe Photoshop. I know my design is too pansy, I just can’t help but not use my favorite complimentary colors (Violet and Yellow) in almost all of my projects and homeworks (especially purple, too obvious not to notice). Anyway, after customizing our car, we proceeded to render it in a way that would make it look ‘real’ It’s far from the perfect ‘real’ but I’m still happy that I was able to make it!

We had another on-the-spot midterms test, but now it’s for 3DANIM2. Since 3DANIM2 is all about how to make your 3D model look all real, pretty and sparkly, our professor provided the 3D model for our exam. It was a billiards room. We were tasked (in 3 hours) to finish ‘painting’ the 3D to make it look real. Since I find it boring to follow the traditional way of making a billiards room into its typical wooden theme, I chose a weird theme of Pop Art. Meh! Actually, I’m not sure what theme I had in mind, I was more worried about if I can actually make it on time. I chose vibrant colors in my model and selected Andy Warhol’s famous artwork of Marilyn Monroe and made it into a retro looking billiards room. Well anyway, I’m pretty satisfied on how it looked like in the end.

The images above are the finalized version of my 3DANIM2 room exercise :D We were asked for different views of the room. My theme is a modern Japanese purple bedroom. I’m pretty proud about it. I can’t even believe that I was able to create something like that. So Yey! :)

Almost done with my 3DANIM2 bedroom :D It’s supposed to be a modern Japanese purple themed room. Not sure if my theme fits my actual room though. I’ll be posting the final version soon.

Almost done with my 3DANIM2 bedroom :D It’s supposed to be a modern Japanese purple themed room. Not sure if my theme fits my actual room though. I’ll be posting the final version soon.

For 3DANIM2, we just continued working on our 3D modelled room. My professor then taught us the proper rendering settings. I won’t mention the nitty gritty (since It’s a lot to list down) but instead mention the most basic renderers available in Maya. Maya Software, Maya Hardware, and my (kind of) favorite is Mental Ray. This renderers are demonstrated in the photos included in this post.

We had a lesson about lights and rendering settings in 3DANIM2. Our professor provided the model for this activity and we were asked to light it in a certain way. Some basic principles of light were presented. After, we were asked to play around with the lights using our professor’s model.

It was really an advantage for me last term that our professor in 3DANIM1 taught us some advance lessons. From 3D modelling, 3D rendering (including colors, textures, lights, etc.) and a bit of animation; our professor basically made a run through of what to expect in the 3DANIM track in the Multimedia Arts curriculum. If 3DANIM1 was purely about 3D modelling (which was not in my case, btw), 3DANIM2 (3D Animation 2) was about 3D rendering. I didn’t have a hard time understanding my new (and relatively young… My age maybe?) professor’s lecture. For our first activity, he asked us to create/model a room. I chose to create a purple Japanese inspired room. I turned off the lights for this one since I’m preparing to render it next time. You’ll see the elements once I illuminate it.

It was really an advantage for me last term that our professor in 3DANIM1 taught us some advance lessons. From 3D modelling, 3D rendering (including colors, textures, lights, etc.) and a bit of animation; our professor basically made a run through of what to expect in the 3DANIM track in the Multimedia Arts curriculum. If 3DANIM1 was purely about 3D modelling (which was not in my case, btw), 3DANIM2 (3D Animation 2) was about 3D rendering. I didn’t have a hard time understanding my new (and relatively young… My age maybe?) professor’s lecture. For our first activity, he asked us to create/model a room. I chose to create a purple Japanese inspired room. I turned off the lights for this one since I’m preparing to render it next time. You’ll see the elements once I illuminate it.